Daz Studio Pro has rigging tools in it, and many poser/ds content. But Blender is, as many users, as many ways of working, whatever floats your boat.īTW, the Blender to Substance Painter pathway is more or less the same.but I'm still optimizing my SP skills.but thanks to a stupid mishap I found the reproject UV 's a life saver, it should be awarded a medal.!īTW 2.0, if you merge a set of verteces in Blender 3D view, they don't merge in UV view.how unexpected.since it leave crap UV that even SP can't make chocolate out of (but okay, lesson learned). Other related tools on my hard drive: Bryce Pro 7 Daz Studio Pro 4 Hexagon 2.5 Blender. And 1 unit is usually 50 cm.except for building a BB8 droid (bored to death during X-max :-, one of the perks of living single) since BB is rather small I build the droid at 1 unit is 1 meter scale (so I had to upscale him/her/it (there is an ongoing discussion) 2500 times to fit (a BB8 sphere is 51 cm in diameter and the head is 30 cm). The script stores each folder and remembers them when you restart blender. Set Each output folder (Geometries/Textures/Props). Personally I'm a DAZ om DAZ to Blender = 0.0002 and back again is 5000, for me that works fine. then enable from the User Pref / Addon menu Prop Exporter shows up as a panel under object properties.
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